Steam Greenlight was announced last night, detailing a project that will give PC gamers the power to dictate what ends up on Valve’s massively successful digital distribution platform. Just over 12 hours later, Valve business development director, Jason Holtman took to the stage at Develop to talk about the roots of the idea. It all started with Team Fortress 2.
Holtman acknowledged that TF2 is “a hat manufacturing game. And that’s awesome,” but the systems surrounding the hat economy, and Valve’s internal development attitudes all contributed to the inception of Steam Greenlight, a practical demonstration of Valve’s motto: “anyone can ship anything.”
Valve’s motto: “anyone can ship anything.”
Obviously they’ve been frequenting Tumblr.
Also, this sounds kind of frightening.
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kettlecat reblogged this from fuckyeahtf2 and added:
exciting!
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digital-waterfall reblogged this from fuckyeahtf2 and added:
Reblogging just for that last line. Anyone can ship anything, you say?
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blueweekend reblogged this from milkpir8 and added:
valve is probably maybe the best company
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brokentripod reblogged this from fuckyeahtf2 and added:
Valve’s motto: “anyone can ship anything.” Obviously they’ve been frequenting Tumblr. Also, this sounds kind of...
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drvalkyrie reblogged this from fuckyeahtf2 and added:
Cool! Who knows what awesome shit will show up on Steam now.
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fuckyeahtf2 posted this